![]() ![]() At this juncture of The Last of Us, however, there was nothing but a glaring lack of alternatives. A lot of games, including highly ambitious ones, present you at various points with a kill-the-guy/don’t-kill-the-guy binary, allowing you to shape at least a part of your character’s morality. Video games are constructed around choice, and when I played the game for the first time, I expected one here. He stands there limply, holding a scalpel, so technically he’s not unarmed - but you’ve got a gun and the gameplay has made it clear, after hours of close fighting, that your character could subdue the man peacefully if he wanted. At the climax of The Last of Us, a blockbuster 2013 video game that is superficially about a zombie-fungus apocalypse but is really about the lengths a parent will go to protect a child, you are forced to kill a doctor. ![]()
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